


RaidenWoW was WoTLK and was shut down when it got too big, and thus those who wanted a progression vanilla server that was on Nostarius when it got massive exposure the same as such C&D from blizzard. There are tons of Private servers for the game all at specific patch points that people want. The queues helped those diehards and people trying it out being able to find dungeons and get content going otherwise it would be ghost town central like it is for Tera on console when you get past 410 content and queues become non existent. WoW at it's best had 18 million people and now it's down to somewhere a bit under 5 million. I wouldn't say they were detrimental to players, it helped when people were stuck on servers with Tera-level population. The game is new to Console sure but since they just copying things over in chunks it would more or less end up the same, fly to 65 and grind. Every MMO after a while glosses over it's old content in favor of the new so i can't truly say they would care about how fast people level 1 - 60 or even 1 - 65.

With the game being over 6 years old, i think it's safe to say the beginning and old endgame are more than likely a afterthought as they toss out other things.
